TECHNICAL SOUND DESIGNER
MARTIN
CERVELL
Game Audio guy from Stockholm, Sweden!

Why hello!
I'm Martin :)
I started off my game development career by studying gameplay programming at Stockholm University. Even though programming was fun, I felt like it lacked the creative flair, so I decided to pivot my focus.
Since picking up Sound Design 4 years ago, I can safely say that I've found my passion in life. I've worked on many freelance projects and game jams, started an indie studio called Moontrail Games, been nominated for Best Audio at the Swedish Game Awards, worked with Solid Sounds, modded the heck out of Witcher 3, and learned how to eat super spicy noodles (I love crying from tastebud pain)
Hope you like what you hear!

Sound Design Reel
Implementation Reel

GAMES & MODS

ECHOES IN THE MURK
TECHNICAL SOUND DESIGNER

Gameplay
WWISE Walkthrough
SOUND DESIGN
& RE-SCORES
